Overwatch and Informational Audio – Sound Design in Games – Extra Credits

Thanks to Skillshare for sponsoring this video. The first 500 people to sign up at this link in the will get their first 2 months for free: http://skl.sh/extracredits4 Since audio is so important to communicate critical information, it needs to be designed neatly. Cluttered audio is confusing to players. We look at examples of audio in Counterstrike and Overwatch to learn about this.

Guest writer: Ryan Stunkel (@blipsounds)

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♪ Intro Music: “Penguin Cap” by CarboHydroM

♪ Outro Music: “Plains, Capes, and Turnips”
By: Chris Lundberg, David Kindskog, Jackson Stevens, Kevin Matthews, Rose Martin

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