Aspirational Play – Adding a Sense of Wonder to Game Design – Extra Credits

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From internet drama stories of Crusader Kings 2 to the secret rooms in Enter the Gungeon, there is value in designing really cool gameplay and story experiences that not all of your players will necessarily get to experience (at least, not immediately). Stoke imagination and wonder by including exciting details that players can enjoy experiencing, even if only vicariously through shared transmedia knowledge.
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♪ Intro Music: “Penguin Cap” by CarboHydroM

♪ Outro Music: “Through the Clouds”
By: Fxsnowy

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